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Four-Sided Battles 'v0.2' by ~MikeSteps:iconMikeSteps:


©2009 ~MikeSteps
:iconmikesteps:

Artist's Comments

DICA: VEJAM A AJUDA ANTES DE JOGAR

TIP: GO TO HELP BEFORE PLAY

Game Design: MikeSteps and ~Piceza
Programming: MikeSteps
Art: ~Piceza

/////////////////////////

Four-Sided Battles é um jogo baseado no pong do Atari

Nesta versao foram adicionados novos itens e um melhor acabamento visual. Esta versao ainda nao é a final em breve mais novidades.

como sempre, quando tiver uma versao nova dele eu mandando aqui...

Criticas e sugestoes sao bem vindas bem como reportarem os bugs que vcs encontrarem...

OBJETIVO

Vencer o adversario sendo o primeiro a fazer X gols ( definido pelo jogador )

COMANDOS PLAYER 1

↑ e ↓ => movimentam o retangulo

COMANDOS PLAYER 2

W e S => movimentam o retangulo

COMANDOS GERAIS

Barra de Espaço => Inicia/Reinicia o jogo


//////////////////////////////////////////////////////////////////////

Four-Sided Battles its a game based on Pong for Atari

This version have no art, but already have some nice features, some items and effects, and will be add more items, more possibilities, collision and AI will be improved.

In this version was add new items and an improved art. This isnt the final version, so... new stuff coming soon...

like aways, when I make a new version I'll post here...

critics and suggestion are welcomed, just like bug repporting...


GOAL

Win your opponent scoring X times ( defined by the player )

PLAYER 1 CONTROLLERS

↓ e ↑ => Move Rectangle

PLAYER 2 CONTROLLERS

W e S => Move Rectangle

GENERAL CONTROLLERS

SpaceBar => Start/Restart Game


//////////////////////////////////////////////////////////////////////

Comments


love 0 0 joy 0 0 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconfrankengoober10:
Woah, this is amazing! Nice job!
:iconmikesteps:
Thx man... Im glad you like it...

I'll improve this game as soon as possible... I hope u like new features too...

c ya....

--
MikeSteps

Check out my games...
:iconsuicidalstickman:
If you want to add difficultties you can use a switch statement which changes the ball and enemy speed
:iconmikesteps:
yeah, balls speed and directions I intend to improve to next version, just like new scenarios..

thank you for advice...

--
MikeSteps

Check out my games...
:iconsuicidalstickman:
no i mean, it all works really well but itt's slightly easy at times and you might want to have difficulty settings.
:iconmikesteps:
oh yeah... this too... i know its easy sometimes... dificult levels I will implement later too... its because first i focused in features, and by now what make easier or harder its just the quantity of features you enabled to play...

but no doubt i will make this dificult settings later... and again thank you for advice..

and by the way, you try fix that thing I told you in your game???

good luck and have a nice day...

--
MikeSteps

Check out my games...
:iconsuicidalstickman:
Nah I can't be bothered. I might make a better version later. Think I'll make breakout next.

Details

January 10
247 KB
65.8 KB
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